Introduction 2. Useful Tips 3. Walkthrough - Masters Of Magic Campaign 3a. The Isle of Pyre 3b. Sklart's Ford 3c. Lambent Plains 3d. Mt. Anon 3e. Mire of the Dead 4. Walkthrough - A Bard's Tale Campaign 4a. Isle of the Dawn 4b. Thunderflash Mountains 5c. Uludin Foothills 5. Walkthrough - A Matter of Life and Death Campaign 5a. LONG LIVE THE QUEEN CAMPAIGN - HOMECOMING - Our initial landing has captured a devastated outpost. Information is scarce and neighboring citizens have fled their villages. Remaining survivors tell conflicting stories. Evidence points to a Nighon invasion. Train local militias quickly.
Heroes of Might and Magic 3. Restoration of Erathia. The Restoration of Erathia consists of 7 campaigns taking place on the continent of Antagarich. You’ll get to see the story Armageddon’s Blade. The Shadow of Death.
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The following sections will attempt to guide you through the three major stages of the game. Early Game. Depending on the scenario settings, you should start by hiring several heroes right away. Select a hero who you'd like to develop over the course of the game and transfer all the available troops from the other heroes to him/her.
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Pixies. Upgrades to Sprites Attack: 2 Defense: 2 Damage: 1-2 Hit Points: 3 Speed: 7 Units available per week: 20, 30, 40, + 10 (with Garden of Life) Cost per unit: 25 gold Cost for all units per week: 500, 750, 1000 Can be purchased at: Magic Lantern Rating: 3rd Strategy: Attacker/Cannon Fodder.

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heroes of might and magic 3 guide